Rainbow Six: Siege Operation Ember Rise New Gadget Reveal!

Harry – I understood that our new Operator’s grappling hook made her fast, but I never expected it would have that much of an effect on the pacing of our training matches. In less experienced hands (mine), the Garra Hook is a slightly-more-convenient way of scaling a wall or breaking through a barricaded window. But for her, it’s an extension of her body. The way she swings her legs, the way she tucks her arms into her sides, everything is geared toward making her as agile as possible. I made the mistake of challenging her, one-on-one. Then for a rematch. Each time, she took me down from an angle I wasn’t expecting, with a speed I couldn’t adapt to. I have to adapt to it. My only consolation is that she works best when her opponents are distracted. If she goes charging in, she’s going to get a bullet to the face. And she’ll deserve it. But for now, with her unpredictability, she’s set to turn our whole routine upside down. I can’t wait. Our other new Operator is a special one. He’s quiet, but thoughtful. I’m not surprised his invention is the same. In both cases, if you underestimate or misjudge he’ll be on you like lightning. I appreciate fielding another defense that more than one person can use. We have our cameras, and we need to check them, but the Volcán gives us something else to keep an eye on. Plus, it’s impressive. Smoke’s “toxic babes” keep people at bay, and do it well, but an unexpected explosion causes a split-second of disorientation that leaves you vulnerable to attack. When I’m right there behind my mirror, protected from the blast, that split-second is all I need. You asked if they’re ready. They are. As for how they’re going to change the way we approach each other, we’ll just have to wait and see. ;

— Specialist Elena “Mira” María Álvarez, Rainbow R&D Director

Source: Ubisoft